Website Updates

All,

I have made several updates to my website. Here are some of them:

First, this website is changing its focus to be about my webcomics and the series that it occurs in. As a result, many pages were moved and the toolbar has been changed.

Second, I have recently added a new page on my website for some of the artwork I have created. You can see the page over here: https://mjduniverse.com/art/. Furthermore, I have moved the 3D models link to be under the “Art” menu.

Third, I have deleted the old universe sandbox simulation page. I have not updated it in so many years and lost interest in the program for now. Plus, all of the simulations come from a legacy version that does not exist anymore. Nevertheless, you can still find the files here: https://mjduniverse.com/files/ubox/

Fourth, I have added some of the art I created for my series to the Series Factbook. One of them is featured on this blog post.

Anyways, be sure to look out for more changes I make to this website.

PhSim 0.1.0-alpha and the PhSim editor has been released

10/14/2024 Edit: PhSim is no longer updated.

I have been working on a JavaScript library called phsim that allows one to make 2d simulations of objects and make them do all sorts of interesting things. I have released the first alpha version (v0.1.0-alpha) of the phsim library and an editor that helps someone make these simulations.

You can get the phsim library from GitHub or you can download it from npm by downloading the phsim package.

As for the editor, you can try it by clicking this link: https://mjduniverse.com/phsim-editor-app/

Note that these are both in the alpha stage of development. This means that they might have bugs, so be careful when using these! If you see a bug for the GitHub library, please make a bug report. Likewise, if you see a bug in the PhSim editor, please email me or contact me on social media.

Enjoy!

I made a simple gravity simulator

Here is something that allows one to create circular objects that can go at a specified initial velocity: https://mjduniverse.com/gravity-simulator/

Objects can have a certain color, radius, and mass. Furthermore, one can zoom in and out using the buttons on the right.

I will soon update this. Here is a todo list:

  • Making the simulation faster
  • Adding a button that allows one to create orbits
  • Adding a button that alllows one to save the simulation.
  • Allowing one to zoom in and out using the plus and minus keys and the mouse wheel.
  • A preview of the object.

The PhSim GitHub repository

10/14/2024 Edit: PhSim is no longer updated.

There is a GitHub repository for PhSim. Currently, there is virtually nothing in it yet. However, as of when this post was created, there is content in the 0.1.0-alpha branch. When version 0.1.0-alpha is completed, it shall be merged with the master branch.

Here is the link:

https://github.com/mjduniverse/phsim

Here is the link to the 0.1.0-alpha branch:

https://github.com/mjduniverse/phsim/releases/tag/v0.1.0-alpha

Please note this is not the PhSim editor. That will not be open source. However, the PhSim library is open source.